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MEMORY PALACE

An app to enhance your working memory

MEMORY PALACE

Memory Palace is an app designed by three students in the Institute of Art, Design and Technology in Dun Laoghaoire. The app is primarily based on the Method of loci, an effective memory aid used by the Greeks which involves spatial memory and visualizations of one's familiar environments, to efficiently recall information. 

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In other words, A Memory Palace is an imaginary location in your mind in which you can store and retrieve information. Our app, Memory Palace, is designed to enhance the memory for users in secondary and college level education.

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Introduction: About

ABSTRACT

This introduction outlines the reasoning behind our IT project, titled: Memory Palace.

Memory Palace is a modern solution to a very old problem, our poor memories.

Human beings are fallible, imperfect creatures who struggle to reach our full potential. Especially in our learning.

The ancient Greeks, in their studies, would read consistently. However, with no printing press, books were not widely available. They had to be hand written.

Thus, the Greeks developed a technique to help them memorise entire books and hour-long speeches.

The Memory Palace.

BACKGROUND

Sternberg (1999) defines memory as ‘the means by which we draw on our past experiences in order to use this information in the present’.

Atkinson & Shiffrin (1968) created the Multi-Store Model of Memory to elucidate the encoding, storing and retrieving processes of the human memory. There are three stores; sensory memory, short term memory (STM) and long term memory (LTM).

Sensory memory refers to the most instantaneous form of memory you have. After this information has been held on long enough it then proceeds into the Short-Term Memory where it must undergo a ‘rehearsal process’ for it to be stored in the Long-Term Memory.

A common misconception about Long-Term Memory is that it is similar to a recording device, that we retain information somewhat objectively, for later use.

However, research suggests that this isn’t the case, that human memory is fallible and that every time we are remembering something, we are actually re-creating the memory in our brains (Bartlett, 1932).

This can create tiny inaccuracies in the memory and highlight the possibility that our memories may not always be faithful records to our past (Alcock, 2018).

A mnemonic is a memory device that can assist learners in recalling large pieces of information in the form of lists eg steps, phases, characteristics etc.

A number of academic studies highlight the effectiveness of mnemonics in learning new and/or complex concepts (Miller, 1967). (Butcher, 2000) reports that mnemonic techniques are effective in learning because they impose meaning and structure to material that otherwise would be unstructured or less meaningful.

A significant number of studies have demonstrated a particularly useful application for students’ ability to study (Levin, 1993; Manalo, Bunnell & Stillman, 2000; Miller & Obara, 2017; Thompson et al., 2017; Mastropieri, Sweda, & Scruggs, 2000; Muha, 2000).

The use of mnemonics can provide students with a “technique for taking a mental snapshot of information to be learned” (Seay & McAlum, 2010).

The method of loci, otherwise known a memory palace, is a mnemonic memory device coined by the Ancient Greeks. It requires converting words into mental images and associating them with a specific location. It has been researched as an effective memory aid for a number of years (Roediger, 1980).

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McCabe (2015) conducted a study consisting of 57 college undergraduate students to evaluate the effectiveness of the Method of Loci. Following an assigned reading on the Method of Loci, the participants showed a significant improvement in their recall of 12-item grocery lists from pretest to post-test.


Another interesting area of mnemonic research is in combining the Memory Palace technique with Virtual Reality (VR) (Legge et al., 2012; Huttner & Robra-Bissantz, 2017). Krokos, Plaisant and Varshney (2018) as well as Vindenes, de Gortari and Wasson (2018) independently developed and tested virtual Memory Palaces. 

 

(Huttner & Robra-Bissantz, 2017) conducted a study consisting of 78 participants randomly assigned a virtual environment presented on a laptop or a head mounted display (VR). The participants were instructed to use the Method of Loci to recall 5 lists of words. Results concluded a 5-7% increase in the average scores of the virtual reality group than the opposing desktop group.

Virtual Memory Palaces ameliorate some of the problems of traditional Memory Palaces. Namely: having no archive of past memories and struggling with a non-vivid memory.

OUR AIMS

The aims of our IT Project are as follows:

  • To develop the prototype of a modern Memory Palace featuring VR.


  • To examine the capacity of the current technology to meet this need.

  • To examine the needs and desires of the user of this technology.

WHAT'S OUT THERE?

In terms of virtual memory palaces, there are only a few options readily available to the public.

The most popular ones include the following:

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MIND PALACE

Mind Palace is a mobile app which allows users to take upload whatever pictures they choose.

Users then place stars on those pictures and, when the stars are clicked, they open up a text box or image related to what the user is trying to remember.

It is similar to a traditional memmory palace in its intent but, crucially, it is lacking the immersion required to trigger the visuospatial memory adequately.

MEMORY PALACE.COM

Memory Palace.com is a website whichs offers tutorials and templates for making memory palaces.

Though the pictures are static, full images are placed in the palace as well titles and lines demonstrating the flow of information.

Many palaces come pre-made and are a handy tool for quick revision.

However, it is also lacking the immersion required to trigger the visuospatial memory adequately.

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PERSONA

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Leaving Cert Student

GEORGIA

Georgia is a 17 year old Leaving Certificate student. She finds English particularly difficult and has trouble remembering the poems in the curriculum.

ACHKNOWLEDGENTS

We would like to thank our lecturers John Greaney, Robert Griffin. We would also like to thank Josh Moran for extra guidance through out the project.

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